(Complete Mage, p. 37) [Reserve] Prerequisite Edit. Watchful spirit class feature (see the wu jen class in Complete Arcane). D&D – Complete Mage Errata – Download as PDF File .pdf), Text File .txt) or read online. grond D&D E – Animated Series Handbook. Uploaded. Complete Arcane has Initiate of the Sevenfold Veil which I actually don’t allow in my games. It has a Polymorph specialist which would be.

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Spell Focus conjuration or conjurer level 1st. It starts at level 2, with alter self —if you get a nasty type, like Aberration, Dragon, or Outsider, you can alter self into some really dangerous stuff.

As long as you have a force spell of 3rd level or higher available to cast, you can use a standard action to hurl a tiny needle-shaped projectile created from pure force. The energy you pour into increasing the power of your spells feeds back upon itself in an ever-increasing cycle. Doing so takes 24 hours and uses up comllete materials that cost gp.

Complete Mage Feats | World Walker Chronicles Wiki | FANDOM powered by Wikia

Well maybe tomorrow if I have time. You mave spontaneously cast a spell of the element you have mastered. Complete Mage I love complete mage for the classes, but Arcane has some interesting feats and gear in it.

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As long as you have a darkness spell of 2nd level or higher available to cast, you can obscure the vision of a subject within 30 feet as a standard action. Sign In Don’t have an account? An abjurer can select this feat as a wizard bonus feat. Home of user-generated, homebrew pages!

Complete Mage Feats

He can cast any spell he knows without preparing it ahead of time the way a cleric or wizard must. On the buff side, you have false life and the like, which are quite good.

Elemental mastery class feature see the wu jen compelte in Complete Arcane. The best school to specialize in is without a doubt Conjuration. Retrieved from ” http: Mages typically start finding out about their magic, and “practicing” it at an early age just as Sorcerers do. Class Features Weapon coomplete Armor Proficiency: That said, enchantment is the first school to ban.

Improved Initiative is the only good feat here, but if you need one of these feats for a prerequisite, or like Improved Initiative over a metamagic feat, go for it. More savage races are very rarely Mages because of their lack of educational resources that Wizards have access too.

kage A single spell can never gain this extra damage more than once per casting. The resistance applies to the first energy damage to which you are exposed, and thereafter you lose the energy resistance until you cast another abjuration spell. You share some of your ancestors’ natural resistance to poison, and you are resistant to the magic of good foes. Blind creatures are immune to this effect. Master Necromancer Lots of undead-ally buffing, which is kind of missing the point for a wizard necromancer, but the effects are good and you should cmplete at least a few.

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You can attune yourself to only one item at a time.

You cunningly mix melee combat and spellcasting to increase the potency of both. Illusion Mastery Adding spells to your comlpete is cheap; spell slots are worth way more. If you are a regular specialist i.

Complete Arcane vs. Complete Mage

Then become Optimus Complets. The time now is This question and its answers are frozen and cannot be changed. The Mage must still meet all prerequisites for a bonus feat, including caster level minimums. In terms of crunch, I think I would find CM more useful. This burst deals ld6 points of fire damage per level of the highest level fire spell you have available to cast.